2016 was a big year for us here at Incalescent Productions. And by us, I mean me…one man studio and all. We started out the year with one game on one platform, and now have several multi-platform games on the market…all in all, not too bad. But did we hit our 2016 goal? And what of 2017…what is the plan for the company in the next year, aside from trying to get that perfect tan?
2016: What happened?