Based in Louisville, CO
8 April, 2016
Paths of Tzalar is a 3D Puzzle Solving game where you work to get to the end of a level within a predetermined time frame. Currently, there are 11 levels out. While the Oculus Rift port of the game ran into some issues, the overall reaction to the game on PC and mobile has been positive, with people excited about the story and look of the game.
Initially, Paths of Tzalar was to be my February 2016 entry into the One Game A Month challenge, but it ran into enough snags that I did not feel comfortable releasing it at that time. It instead became my March entry. It is a spin-off story that will eventually lead into a game/movie/book that I have been designing/developing for nearly 20 years.
- 11 increasingly difficult levels, where each turn tells more of the story.
- Inclusive story involving magic & mechanical engineering in a half-Steampunk world.
- Works on iOS, PC, and Oculus Rift.
There are currently no trailers available for Paths of Tzalar. Check back later for more or contact us for specific requests!
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Fantasy & Merchants Audio Music
The music for this game can be found at assetstore.unity3d.com.
This game uses some assets from Tiny Dungeons, found at assetstore.unity3d.com.
About Incalescent Productions
Incalescent Productions is a one-man, nights & weekends creative development studio where every project is hotter than the last. While our main focus is on video games, we also work with many other types of storytelling media. As a goal, we don't throw anything away, as there is always some artistic value in any work of art. We mainly program using Unity & C#, but can adapt to whatever the project needs.
More information on Incalescent Productions, our logo & relevant media are available here.
Paths of Tzalar Credits
Designer, Developer, Programmer, Artist, QA